We’re going to be listing changes on the experimental beta branch here.
We typically update the Steam build of experimental every 24 hours or so, so changes from the latest day may or may not be live.
We don’t list shipped hotfix changes here as they’re already shipped with their own changelog.
June 5, 2026
- Adjust sawmill recipes for balance
June 7, 2026
- New pump shotgun art/animations WIP
June 10, 2026
- New radio music
- More pump shotgun work
June 22, 2026
- New UC system — uses flags instead of a circle/boundary
June 23, 2026
June 24, 2026
- Prison is now instanced (should have a small perf boost around Dannemora)
June 25, 2026
- Started building maintenance system (need to maintain insulation, electrical, plumbing etc over time + can scavenge from buildings)
- Fix UC options showing on flags